Design & Technology
Respect- We are surrounded by the results of design and technology, of historical and conventional value. We encourage all children to appreciate and admire them, both locally and globally. During their time in school, children learn that resources, including food, are to be protected and respected by all who use them (in the classroom and on a global scale). Our Design and technology scheme of work aims to inspire pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through the formulation of ideas, creation, and evaluation. Through evaluation of their own and others work, including design and technology in the past, children develop critique skills, and learn how to use these effectively to improve designs. Children have the opportunity to showcase their design and technology products individually, as part of a group or the wider school.
Resilience- By nurturing their creative minds, we encourage all children to learn how to take risks with design and technology, becoming resourceful and imaginative pupils. Our hope is that by nurturing different ideas, needs and wants, to meet a design brief, this will improve their skills as well as their confidence to work independently and to be reflective learners who evaluate their work and the work of others.
Responsible- As teachers we motivate all children to flourish as enterprising and capable citizens. We inspire children by showcasing important developments in design and technology, allowing them to choose and follow their own choices. We inspire children to have confidence to ask questions, be ambitious and draw on their associated knowledge of STEM subjects to allow them to flourish. Our Design and technology scheme of work enables pupils to meet the end of key stage attainment targets in the National curriculum and the aims also align with those in the National curriculum. EYFS (Reception) units provide opportunities for pupils’ to work towards the Development matters statements and the Early Learning Goals.
Purpose of Study
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.